Light reflection



Reflection - light "bouncing" off a reflective surface. This obeys a simple law, the law of reflection!

The incident (incoming) angle equals the reflected angle. Angles are generally measured with respect to a "normal" line (line perpendicular to the surface).

Note that this works for curved mirrors as well, though we must think of a the surface as a series of flat surfaces - in this way, we can see that the light can reflect in a different direction, depending on where it hits the surface of the curved mirror.

So - light reflects from mirrors, according to the law of reflection.  However, if the mirrors is curved, light still obeys this rule - it just looks a bit different.  You have to visualize the curved mirror as a series of little flat mirrors.

A convex mirror (top) acts reflects light rays "outward" - the light rays seem as though they are coming from inside the convex mirror, so it seems as though there is an image inside.  We call this a VIRTUAL IMAGE.  Think of convenience store mirrors or side view mirrors.

 A concave mirror (bottom) acts sort of the opposite way.  The parallel light rays bend "inward" - so the light rays converge at a FOCAL POINT.  Where they meet, an image is formed - we call this a REAL IMAGE.

Note however that this happens in this case because the light rays were initially parallel (which is what happens if the object the light rays reflect from is far away).  If they are NOT initially parallel - in other words, if the object is reasonably close to the mirror, the rays may converge at some other point.  Examples of concave mirrors are found in makeup/shaving mirrors and reflecting telescope mirrors.  But again - the light rays ONLY meet at the focal point IF they were initially parallel.  If not, they meet elsewhere (or maybe not at all).  More about this next class when we talk about refraction and lenses.





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